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Main | SPECIAL MOVES »
Monday
Feb072011

NORMAL MOVES


Crouching C
Damage #s are (standing/crouching/air)

L - LIGHT (43k/37k/44k)

Both s.L and c.L chain into into themselves for easy hit confirms.  Be wary of using too many, as damage scaling in this game is severe.

M - MEDIUM (63k/60k/60k)

s.M is a two hit attack.

H - HARD (80k/70k/75k)

s.H is a roundhouse kick that sends the opponent flying across the screen. Follow up with M or H Quick Work for a combo. 

c.H is a far moving slide, and can be cancelled into S launcher.

S - EXCHANGE (80k/NA/80k)

Standard launcher.  j.S crosses up.

COMMAND NORMALS

OverheadFORWARD + M (63k)

Deadpool will perform a somewhat slow overhead that can be comboed into a H Katana-Rama! or S launcher.

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