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Tuesday
Mar022010

Dhalsim - Normal Moves - Super Street Fighter 4

JAB (LIGHT) PUNCH

     

STRONG (MEDIUM) PUNCH

     

Back and Medium Punch (not pictured) is a great anti-air attack, stopping most incoming attacks from opponents who are more or less directly above Dhalsim.

FIERCE (HARD) PUNCH

     

Standing Heavy Punch is one of the most effective normal attacks Dhalsim has to keep the opponent out. Combine this attack with Yoga Fire to pressure the opponent and keep them from advancing

Diagonal and Neutral Jump Heavy Punch acts as a long range overhead attack, making it great for hitting crouching opponents instantly from a distance. 

SHORT (LIGHT) KICK

     

FORWARD (MEDIUM) KICK

     

ROUNDHOUSE (HARD) KICK

     

Back and Heavy Kick (not pictured) is one of Dhalsim's best anti-air normal attacks which will stop most incoming jump attacks from the other player. 

 

COMMAND NORMALS

YOGA SPEAR (DRILL KICK)

IN AIR, DOWN + KICK

   

DRILL HEADBUTT

IN AIR DOWN + HARD PUNCH

THROWS

 

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Reader Comments (1)

wow, thanks for posting all this moves, this is a hard work! thanks again! :)

February 11, 2011 | Unregistered CommenterPepino

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