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Monday
Mar012010

Dudley - Normal Moves - Super Street Fighter 4

JAB (LIGHT) PUNCH

    

Standing Light Punch is one of Dudley's fastest move and can be linked into Standing Roundhouse.

Crouching Light Punch is Dudley's bread and butter that links from (or to) other moves very easily.

STRONG (MEDIUM) PUNCH

     

Standing Medium Punch is a good option select poke against taller characters. You would want to option select with Light Kick Duck.

Crouching Medium Punch is a good option select poke (w/ Light Kick Duck) that works universally against all characters. 

FIERCE (HARD) PUNCH

     

Standing Heavy Punch is one of your main poke tools. It has strong priority and can be utilized as a counter poke against many characters.

Crouching Heavy Punch is a very decent anti-air, but can be beaten out if timed incorrectly.

Jumping Heavy Punch can be used while jumping away to counteract your opponent, or used to setup block strings.

SHORT (LIGHT) KICK

     

Standing Light Kick is a deceptively fast and can be used as a tick or to setup counter-hit opportunities.

Crouching Light Kick should be used constantly because it can be chained into Crouching Medium which sets up damage output opportunities. It also will help setup for high-low mind games when applying frame traps.

FORWARD (MEDIUM) KICK

     

Standing Medium Kick is a viable anti-air with good priority. It will beat many jump ins.

Crouching Medium Kick is a pretty decent sweep with good speed. Mix it up with your frame traps to get a knockdown.

ROUNDHOUSE (HARD) KICK

     

Standing Heavy Kick is the basis of Dudley's entire game. It will help with rush down, counter-hit setups, frame trapping, and damage output.

Crouching Heavy Kick is a long-range sweep which is slow on startup and recover. Very dangerous move to initiate attacks, but can be rewarding.

COMMAND NORMALS

KIDNEY BLOW

F + MK

The Kidney Blow is the main focus of frame trapping once you get within range, or after a knockdown. It is also great as a feint because of how fast it is, and also great for setting up throws and counter hits. On hit, you can link crouching light punch, which opens up a lot of damage output. This is one of the best moves in Dudley's arsenal.

STOMACH BLOW

F + MP

You can link crouching jab if the stomach blow hits.

SLIPPING JAB

F + LP

STEP STRAIGHT

F + HP

DART SHOT

F + HK

 

This move is a very crucial part to his mix up game due to it's damage output possibility and how safe it is. If the overhead hits them while crouching, you can hit confirm into crouching light punch or into his super. Use this after you've knocked an opponent down or during your frame trap mix up with the liver blow.

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    Dudley - Normal Moves - Super Street Fighter 4 - DUDLEY - SUPER STREET FIGHTER 4 MOVES COMBOS - FIGHTING GAME NEWS STRATEGY & MEDIA

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