GEN - COMBOS - SUPER STREET FIGHTER 4
MANTIS STANCE COMBOS
Crouching Light Punch or Kick, Standing Medium Punch, Standing Medium Punch, Standing Medium Kick, Hands
Standing Medium Kick, Hands
Crouching Medium Kick, Hands
Standing Heavy Punch, Hands cancel into Super (follow up with: Ultra/Sweep/Gekiro/Crane S.HK)
Standing Heavy Punch, Gekiro
CRANE STANCE COMBOS
Standing Light Punch, Crouching Light Kick, PPP, Crouching Heavy Punch or Crouching Heavy Kick
Crouching Medium Punch into Jyasen Roll
Air-to-air Jumping Heavy Kick X2, Ultra 1
Reader Comments (2)
Combos for gen include:
Mantis
c.lp (or c.lk) s.mp s.mp s.mk hands
s.mk hands
c.mk hands
s.hp hands
Crane
s.lp c.lk PPP c.hp for damage and reset or c.hk for knockdown
c.mp into jyasen roll
Mantis:
J.MK, S.HP xx Gekiro
J.MK, S.HP xx Hands xx Super -> Ultra/Sweep/Gekiro/Crane S.HK
Crane:
J.HKx2, C.MP xx Roll
J.MK, S.LP xx C.LK -> Mantis -> C.HP/Sweep?/Super...
Air-to-air J.HKx2 -> Ultra 1