MU-12 - SPECIAL MOVES
Totsuka Blade (236D, after setting a stein gunner, mid-air also)
Mu fires a laser to the last Stein summoned which will navigate to each Stein summoned before that until it reaches the first Stein. After, the laser will fly towards the opponent. It is primarily used to force the opponent to block to provide a free mix/cross up opportunity or time to set up more Steins to maintain pressure.
Arrows of Heaven (236A, mid-air also)
She releases a ball of electricity from her body that floats upwards when casted from ground. From the air the ball floats downwards. The ball has a set trajectory. Low damage and long start-up. This move is used to help her play keep away from the opponent.
Origins (623C)
Her wing blades quickly position around her forming a energy field that encloses around her deflecting the opponent on impact sending them flying away. This is Mu’s dragon punch. The invulnerability is instant. Unlike most other dragon punches, it does not take off a guard primer and it is blockable in the air.
Sword of Decimation (63214C, chargable)
Using the wing blades that float on her back she lines them up over her head charging electricity around them and strikes downwards onto the opponent. There are 3 versions of this attack (initial, partial, full) depending on how long it was charged. Each version takes off guard primers (1, 2, 3). The fully charged version of this move wall bounces on hit. On counter hit, this move has fatal counter properties.
Divine Wrath of the Heavens (214D, after setting a stein gunner)
With a quick activation she explodes all the stein gunners on the field. This move has a good area of effect. It hits 3 times and can be combo’d from full screen away if it hits. Each Stein removes a guard primer the opponent blocks it.
Distortion Drives
Wisdom of the Divines (632146C)
Using a burst of energy she hits the opponent, stunning them while she teleports above them in the air charging up a barrage of lasers to strike upon the opponent. Short range. This move can be used as a reversal.
Blessed Mirror (632146D)
She charges up, firing lasers to all the Steins on the field and then tracks the opponent. There is no invincibility on this move. The amount of lasers that are fired depends on how many Steins are currently on the field. Usually used to punish a certain move or within combos.
Astral Heat
Sword of the Godslayer (222D)
Mu takes her Tsunugui and uses it to trap the opponent inside lifting them up into the air. Mu then summons the sword of Kamigoroshi to strike upon the opponent finishing them off. The start-up of this move is not invincible and takes a while for it to be active. Mu is invincible while this move is active. There is some recovery on this move that it is punishable if it is blocked.
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