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« PLAYERS BLOG - WEEK IN REVIEW »

The iPlayWinner Players Blog is still going strong with more great articles posted this week! As promised, each week I'll do a round up of the articles on the Players Blog to help shed some light and give exposure to the best of the best. 

This week we have some great articles on building a community, more philosophical approaches to Street Fighter, strategy and a run down of the Marn vs Daigo match. Be sure to show these guys some love by logging in and leaving them a comment with your thoughts!

If you want to submit your own article, simply register for an account and head over to the Players Blog to get started! 

 

Seasons Beatings Thoughts - Marn vs Daigo by Deverson Boncamper

 I am disgusted by the American crowd’s reaction towards the Daigo versus Marn match, especially after Marn had defeated Daigo. It is disheartening when the victor, Marn, demonstrated a little showmanship by shaking Daigo’s hand and hugging him and then insulted Daigo behind his back. This behavior only demonstrates to me how low and sadistic a player like man really is. However, Marn is not the only one at fault here but the rest of his accomplices who had contributed with racial slurs, chanting “USA” and exchanging childish remarks because Daigo is defeated and eliminated from the tournament.

Fighting What's infront of You by King Zeal

 the “theoretical opponent” is the one we’ve already begun fighting in our heads, before a match has even begun.  We as players build the theoretical opponent in our minds as we watch videos, read frame data, and learn from our experiences.  It’s our attempts to categorize players and put them into a “box”, as Daigo Umehara called it.  The problem, however, comes when we keep fighting the same theoretical opponent even after they’ve broken that box.

If you’re still having trouble understanding, then let me ask a question.  Have you ever fought an opponent where you know you’re doing everything “right”, playing a matchup the way it’s supposed to, and done everything completely right . . . and still lose, and not have the faintest clue why?

Well, we’re going to clear that up today.

Stop Jumping by Kidult90

I can't be more serious nor can i stress how much that jumping is just a bad idea in a game like this. I understand that it seems easier to get in good damage from a jumping fierce(heavy punch). I do it a lot more than I should with balrog because scrubs don't realize that you can't block an air attack while crouching. I've seen several people still jumping in with a round house(heavy kick) because they feel like that is the only thing they can do to get in some damage, score a knock down with a follow up crouching round house only to get DP(dragon punch or a reversal such as a shoryuken) again and again.  Getting stressed out, pissed and stubborn they continue to make the same mistakes. We've all been there but we need to stop and understand why that shit doesn't work. Jumping in on a character in Super is used as a mix up.

A Community Without a Community by Zentsurugi

There has been an issue that has been bothering me for quite some time.  While it may not be that big of an issue to some, it's definitely something I feel passionate about.  I feel that something must be done about this, even if I have to take things into my own hands to do so.  Right now I'm sure you're thinking "What the hell is Zentsurugi talking about?" Well if you couldn't guess where I'm going with this blog from the title, then good. My ambiguous title crossup worked.  Well...All jokes aside, the issue that I'm about to tackle is something that other fighting game players may have in common.  And that is the issue of living in a location where there is no community for fighting games.  No events take place for it.  There are no tournaments.  There is no arcade to go meet and play other people.  And every time you watch a tournament online (even just casuals) at places like Starbase Arcade, if you're passionate enough about fighting games, you can't help but wish your town had that kind of scene as you log on to PSN/XBL and get a few sessions in with some faceless opponent who, once the match is over, fades from existence and is long forgotten.  I've had this feeling since I watched my first streamed tournament, and the feeling grew even stronger after I participated in my first SSF4 tournament at the local Play n Trade. (Which holds tournaments for that game like once every blue moon.)

 

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