« BlazBlue Cross Tag Battle demo impressions by SKD »
Panda Global's SuperKawaiiDesu attended New York Comic Con, and after playing the demo for Arc System Works' upcoming BlazBlue Cross Tag Battle has compiled his thoughts about it into several posts.
In those posts, SKD talks about the basic system of the game as he best understands it, from basic normals and gatlings to the new assist and Resonance Blaze systems.
His fourth post is an overview, in which he tries to clarify thoughts he had in earlier posts and also offers some preliminary evaluations of the depth of the game, discussing what may need to be fixed as development continues.
Readers can check the posts on Twitlonger (one, two, three, four).