« Take combos further beyond with hit stun exploit in Dragon Ball FighterZ »
A recently uncovered exploit in DBFZ is allowing players to create infinite or near-infinite combo situations with Captain Ginyu.
It seems that any combo that starts with the Eraser Gun attack from Recoome has its hit stun scaling removed, effectively allowing situations where infinites are possible because the opposing character is never allowed to tech out.
Players such as Yohosie are already compiling lists of characters that can take advantage of the situation, and others like Rikir are showing its practical application (with Yamcha).
As this is likely an oversight of the assist's properties, it may get patched in a future update to the game like Ginyu's super glitch was in February. For now, however, players should be wary of the orange-haired Ginyu Force member.
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