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Monday
Feb072011

ASSISTS

SENTINEL FORCE - CHARGE (135k)

Shot - Tilt Up

Generally considered on of the top 5 assists in the game, drones pretty much does it all. It can be used as a keep away tool on zoning teams because of how highly durable the drones are once they are on screen, or it can be used to for rush down characters since the drones stay on screen forever. Just an all around amazing multi-purpose assist and the only reason why sentinel is still one of the most popular characters in tournament. It really is a just add water assist for there isn't a single character on the entire roster that can't take advantage of this assist. With that said, constantly mashing on assist will either lead to your sentinel dieing really quickly or you and your sentinel getting hit. Sentinel is a massive target, and he stays out there for a very long time so if you are not covering your assist calls effectively sent is gonna keep getting hit causing all the drones to disappear. Covering drones is match-up and character dependent, but it usually involves using a high priority full screen projectile to protect sentinel from any projectiles coming from that direction, other than that you can also go airborne, activate flight, call sentinel and plink dash your way over to where your opponent is. Finally the easiest way to cover sent is to call him and then teleport, unless your fighting storm, its literally impossible for the opponent to punish sent, and in most cases if they do, your right behind them ready to make them pay.

SENTINEL FORCE - BOMB (67-162k)

Shot - Tilt Down

An underrated assist and criminally underused assist, this acts as more of a get off me tool similar to the actual attack. Once the drones are out, your opponent needs to stop attacking or they will get blown up by the bombing run. With that said, there is a reason this assist is underused, its just not as versatile(at the moment at least) as drones. Plus while the drones otg, they come out entirely too slowly to be used in conventional combos. Still there might be some untapped potential in this assist.

ROCKET PUNCH (130k)

Direct - Tilt Down

Sents least used assist by far, rocket punch would be a lot more popular if it was given to a different character. It otgs(which is always welcome) plus it nullifies projectiles so it can be used for a unique type of zoning. Plus its a very far reaching otg assist. Had this assist been given to nemesis for example, it would be the assist of choice, but simply because sentinel has it it will never be a popular assist. Still though, if you have sentinel on your team and are in need of an otg assist(plus you already have a strong horizontal assist), you could do worse than this move.

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