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Main | SPECIAL MOVES »
Tuesday
Feb082011

NORMAL MOVES

Damage #'s are (Standing/Crouching/Air)

L - LIGHT (48k/45k/45k)

Standing L chains into into itself for easy hit confirms but crouching L does not.
 

M - MEDIUM (67k/70k/63k)

Both crouching and standing M are mid-attacks.

H - HARD (88k/80k/83k)

Both crouching and standing H can be followed up by S launcher. Crouching H is a sweep. Jump H can be used as an instant over against large characters such as Sentinel.

Forward + H (90k)

An overhead that will hit someone blocking low. The overhead can combo into Armor Piercer as a hit confirm. The overhead can also be linked into crouching L if Spencer is in X-Factor level 2 or above.

S - EXCHANGE
 (90k/NA/88k)

Standard launcher. Jump S crosses up. Super jump cancellable into wire grapple (best used in the corner for additional damage)

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