HYPER COMBOS
MAXIMUM SPIDER - QCF+2ATK (271K)
Maximum Spider is Spider-Man's combo ender almost every time. It's fairly easy to connect to: from the ground, in the air after Web Swing, or even from Standing S.
CRAWLER ASSAULT - F/D/DF+2ATK (292K)
There is some invincibility during the beginning of the super and can be X-Factored to extend combo's even further. Crawler Assault can only be performed on the ground.
ULTIMATE WEB THROW - QCB+2ATK (300K)
Spider-Man jumps as he throws his webs to catch an opponent mid-air. Since this hyper combo can only be caught while the opponent is airborne, you typically want to create reset opportunities in order to make full use of it.
Reader Comments