Hyper Combos
BRUTAL AX
FORWARD DOWN DOWN-FORWARD + ANY TWO ATTACKS
Casshan slams the ground, unleashing a large vertical column of energy. It does not have much horizontal range and is easy to punish if blocked, so only use this as an anti-air or in combos. This attack hits downed opponents, making it very useful in Delayed Hyper Combinations with certain characters.
SCRAP ANDROID
HALF CIRCLE FORWARD + ANY TWO ATTACKS
Casshan performs a few Denkou punches and then tosses the opponent up to Friender, who does a Hiza Kick. This attack is very powerful and is not as easy to punish as Brutal Axe if it misses or is blocked. This move is also great for Delayed Hyper Combos, since the first two hits cause stagger, allowing for it to set up into slower supers.
SUPER DESTRUCTION BEAM
BACK, DOWN, DOWN-BACK + ANY TWO ATTACKS
Casshan fires a large green laser beam which causes the enemy to explode if it hits. If the attack hits, it is extremely powerful. However, it is extremely slow and easy to avoid (the opponent can even duck under the beam and kick you), so it is best used to punish your opponent for leaving himself open, or combo into it from a medium denkou punch.