« CAPTIVATE 2010: INTERVIEW WITH MARVEL VS CAPCOM 3 PRODUCER »
GameTrailers interviewed Ryota Niitsuma, Marvel vs Capcom 3's producer, where he talks about different aspects of creating MvC3. If you read the 1UP.com article earlier today, you would have seen him talking about simplified inputs, and it comes up once again in this video interview.
What are your thoughts on simplified inputs? Is that what the fighting game community needs to broaden the genres appeal or are they trying to be too main stream?