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Wednesday
Oct192011

« NYCC: Skullgirls Shows a Shocking Lack of Gems, Comeback Mechanics »

While I was at New York Comic Con, I got my hands on Skullgirls in a demo led by Master Chibi. Having already played the game at several events, I knew what to expect. The game is great, not only for its gameplay and hand-drawn animation, but also due to all of its little fighting game references and in-jokes. In our play session, Master Chibi and I laughed every time one of us landed a KO with Cerebella's Battletoads-inspired head-ram (2,000 points!). Suffice it to say that anyone complaining about modern fighting games and how they were better in the good old days needs to pay attention to Skullgirls.

Since we didn't get any video of our play session, we'd recommend watching Deadly Bison Entertainment's excellent breakdown and interview from the event. If you like good games, you should definitely check it out after the break!

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