« Interview with MVC3 Producer Ryota Niitsuma on Why Spectator Mode Wasn't Included & the State of Additional DLC Characters »
Professor on MMCAFE translated a recent interview from 4gamer.net with Ryota Niitsuma on why spectator mode wasn't included in Marvel vs Capcom 3 and the state of additional DLC characters beyond Jill and Shuma-Gorath. In short, Niitsuma said there is too much going on with MVC3 to include a spectator mode, and no other DLC characters are planned at this time even though they are easy to implement.
There are a few other notes from the interview such as how the developers went about implementing X-Factor among other things. Check out a small excerpt after the break, and read the rest by clicking here.
Ryota: "We threw in all the elements including ranking match, free match, rankings and the lobby, but we couldn't add in a spectator mode.
4Gamer: "Was it because of technical issues?"
Ryota: "That's correct. This title is a 3-on-3 and the game speed is very fast, so the volume of communication data is larger than in SSF4. Even if we added in all those kinds of systems, they'd be no good if the matches were full of lags.
4gamer: "Looking at it from the outside, we'd assume that throwing in the mode would have been easy since you guys have already done that in SSF4, but it's apparently not."
Ryota: "No. But I thought so in the beginning too (laughs)." [*rest of article snipped*]
Producer Ryota on MVC3's DLC characters:
4Gamer: "On another question, are there additional characters asides from Jill and Shuma-Gorath planned for a release?"
Ryota: "Not at the current time. They're actually not hard to add in, but there's some things that need to be tweaked, like the way how they'd be treated in online matches. There's not much to be said at the current time."