« Ed Boon Talks Character Customization »
In an Gamespot interview with Ed Boon from NetherRealm studios the director shares his opinion on character customization in fighters.
Character customization can be taken in such a broad range of interpreation. From my personal perspective, to say, okay well, let the player dress his character; put on a scarf, a belt, put other things. I think there's novelty to that, and it's fun, but I don't know how much weight that really carries. If you can modify things like the properties in certain attacks, or if they're carrying a certain weapon, changing that weapon. Make it a little more interesting. Now, it adds the challenge of you don't want someone creating this uber-character that beats everyone because's he's so strong; there's a balancing issue there. But customization is great. But when it's just looks; aesthetics, costumes, I don't feel like that's as interesting or as deep as we all can go.
With Capcom taking a gamble on this level of customization, and maybe even NetherRealm next, do you feel this is the next step for fighting games?
Read the rest of the interview at Gamespot.