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Friday
Apr272012

« SF x TK: May Balance Patch Update Addresses Infinites and Bugs, Details on Paid Gem Packs  »

The official Street Fighter x Tekken blog was updated today with details on the incoming patch that will address a number of bugs and balance changes. This patch aims to remove all infinites, bug and to adjust the properties of various attacks. 

Capcom-Unity posted up a full list of these translated changes which you can find after the jump. They mention that while no release date is set in stone they are currently aiming for mid-May to release the update. 

 

 

 

 

Kazuya Restand glitch infinite combo has been removed.

Kuro cr.MP infinite has been removed.

Xiaoyu QCB MP infinite has been removed.

Pacman Hit back on LP and LK has been changed so infinite has been removed.

Jin Chop Kick Glitch on mid air opponents has been fixed.

      When first hit of Kazama Style 6 Hit Combo is a counter hit, Jin is at +2F now.

Ogre Damage properties of cr.HP have been changed so follow ups are now not possible.

Juri Senpusha's frames on block have been changed to below:

        L ver. stand block -5F

        M ver. stand block -10F

        M ver. crouch block -10F

       Shikusen causes opponents to be pushed back less far when blocked.

Rufus Falcon Kick (dive kick) properties have been changed:

        Hurt box added to his feet and the move no longer crosses up easily.

        Frames on block have been modified to -4F

Zangief Last hit of Quick Double Lariat (3rd hit) will no longer hit crouching opponents.

M.Bison 5th hit of his Super Art (Knee Press Nightmare) can now be blocked normally.

Jump/lever input bug Addresed issue where diagonal inputs/jumps did not come out properly.

Throw/Character Change glitch Fixed a bug for certain characters that allowed for them to get thrown when initiating a character switch.

Quick Combo Priority of command inputs has been changed so glitches that came from activating quick combos in the air have been removed.

USD over at SRK also released details on the upcoming paid Gem packs and the next round of color packs. 

Additional Palette 3 – Free
Special Color Palette 2 – Free

Street Fighter & Tekken: Assist Gem Pack 4 – 1.99 USD/160MSP
Street Fighter Characters only: SF Boost Gem Pack 3, 4 – .99 USD/80MSP
Tekken Characters only: TK Boost Gem Pack 3, 4 – .99 USD/80MSP

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