« Orochinagi's FGCMag interviews King of Fighters XIV producer »
Orochinagi recently released its newest issue of FGCMag, and along with scene profiles and event coverage the publication also contained an interview with KOF XIV Producer Yasuyuki Oda that was conducted at the PlayStation Experience.
While several other interviews with Oda have come out since PSX, FGCMag took some time to clarify gameplay features in KOF XIV such as the just defend-type mechanism that existed in the PSX build as well as asking about jump speed and the choice of 3-D graphics for the game.
Check out the publication here.
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