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A new patch for Marvel vs. Capcom: Infinite will release one day before the game's first wave of DLC characters launches on Oct. 17, 2017, and it will change how characters like Spider-Man are played in the game.
The biggest news is that Spider-Man's web ball projectile is getting an overhaul as now after a third "grab" projectile—including Frank's hammer throw—hits an opponent, they will spin out of the combo. These combos can also now be escaped by using counter tag.
Other changes include a fix to a bug that "made it impossible to block during the last frame of crouching block recovery"; the ability to tech in eight directions after certain hits in the air including Dante's bee hive and Doctor Strange's bolts of Balthakk; and specific fixes for those characters along with Captain America and Dormammu.
Readers can check out the complete list of changes at Capcom Unity.
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