An old time gamer named KYSG decided to make a combo video recently for CvS2. Some of these setups might not be very practical to use in a real match, however they are very interesting nonetheless. I have uploaded a compliation of all of his CvS2 materials onto my Youtube page. Embed Video after the break.
The videos are divided into three parts, starting with Maki's glitched Alpha Counter. Whenever Maki gets struck during her Alpha Counter animation, she will happen to air reel into a jugglable state where just about anything will combo afterwards. This leads to some interesting combos that are otherwise not possible.
The second part of the video focuses on combos that can be performed after landing a meaty hit from behind when the opponent crosses up. The concept comes from the huge frame advantage of certain moves, and the hitbox of that said move that extends to behind your character. Also applicable are moves that extend a character's hitbox forward into the meaty move but doesn't actually hit the other person. This is actually quite applicable to a real match depending on your character's meaty attack and situation (Sagat's c.hp comes to mind as being a common move that applies to this). If you are quick to realize this, you can capitalize into a huge punish!
The third part of the combo video focuses on the low hitstun on Rolento's Steel Rain super, and having it interrupt your combo in order to put you in a position to extend your damage potential.
Again, if you have not already, check out KYSG's Youtube Channel where he performs combo videos on multiple games, including CvS2, 3S, Alpha, and even obscure games like World Heroes!
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