« Updated Compiled List of Character Changes in Ultimate Marvel vs Capcom 3 from NEO EMPIRE »
Ultimate Marvel vs Capcom 3 will feature a ton of changes to the returning cast of characters in the hope of creating a more balanced game. Posters at NEO EMPIRE's forums have been compiling a list of such changes that they have noticed in playing various builds of the game. People have been playing it at Comic-Con 2011, and the post has been updated once again with what they have found.
Inside you'll find a sample of the changes. Wolverine and Phoenix got hit with nerfs. For the entire list, visit NEO EMPIRE's compilation post here. Do you agree with the changes so far?
Wolverine
Berserker Slash is not invincible and slower. Can be hit very easily .
Wolverine is apparently at about 75% of his old overall speed. (TBC)
Wolverine has a new move where he does a bunch of slices at close range, with the odd shoutout to "Swiss cheese." This attack is similar to Chun-Li's lightning legs, except it's with his claws.
Phoenix
Can only have one action per jump... meaning one fireball then she floats down.
Tron
Gustaff Fire assist has been nerfed, a bigger hittable box (TBC)
Trons j.H knocks away making it harder to combo after
Trons Bonne Strike has quicker recovery (TBC)
Wesker
Has a health nerf (TBC)
His teleports are slower
Wesker's Air Grab doesn't drop the opponent right below him, now they go flying across the screen.
Dante
Properties on some specials have been changed, combo into volcano j.C, airplay, j.C land launch apparently knocks too far away to combo anymore (TBC)
Hammer invincible air move has been nerfed (TBC)
Dante's j.S has more start up
Million dollars is more punishable
st.L and st.S have faster startup.
Zero
lv.3 Buster causes soft knockdown now (was hard knockdown before).
Zero Rekoha hyper is now wider and covers more ground (TBC)