« UMVC3: Jago & FingerCramp Dissect The Aspects Of Combos »
Part three of FingerCramp's "Babies Guide" series with Jago has gone live and elaborates another aspect important to fighting games: comboing. While it uses Ultimate Marvel vs. Capcom 3 as the game to show off things like chains and links as well as game specific tools, some of the ideas can be applied in almost every fighting game. Frame data from part 2 also applies to this guide when for example a chain combo is whiffed and punished by an opponent's own combo.
Part 4 of the guide next week will discuss the differences between playing on a regular controller and on an arcade stick. Check the video after the break!