Patch for Marvel vs Capcom 2 due on Friday


Are you sick of being hit by Cable's unblockable Hyper-Viper Beam in the Live Arcade and Playstation Network re-release of Marvel vs Capcom 2? I know I sure as hell am. Capcom is going to release a patch this Friday for both PSN and XBL which will fix this and other bugs. Make special note that I said "bugs". Read on:
"One more note before I let you know what we were able to fix with the patch. First is that the patch addresses bug fixes only. We were not able to add new features. Any function that's not in the game now is considered a new feature. There are technical restrictions on what can be fixed via a patch and new features are usually not viable, especially with ports. To go along with that last statement, I'd like to stress that we're aware of all the reported issues, but because of these technical limitations, we're not able to address all of them. I hope that with this patch, we're able to at least address the major ones."
Now on to the fixes:
For both platforms:
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Cable's Hyper Viper Beam has been fixed so that it is blockable if you block during the flash. There were many reports that other moves had the same issue but they seemed to be incorrect.
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Magneto's Tempest was dealing incorrect amounts of chip damage. Each hit of the Tempest is supposed to randomly deal 1 point or 0 points of chip damage. Right now they either all deal 1 point of damage or they deal 0. Random has been reintroduced.
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Jin's lp, mp, Cyclone Hyper was not combo'ing correctly. This has been fixed so that it combos correctly.
PS3 specific fixes:
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The title will no longer crash most of the time when using the "Search for Match" function.
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Overall online stability has been improved, particularly when using headsets.
360 specific fixes:
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Occasionally, a users record will freeze or contain grossly erroneous ratings. This has been fixed and if you have this problem with your stats, they will automatically fix themselves the next time you play a ranked match. For example, if you have a frozen record, the next time you play after the patch rolls, your wins/losses/ratings should fix to what they actually are. ***PLEASE NOTE*** I will be resetting the leaderboards (every stat) on Friday November 6th (my birthday thank you very much). This was the consensus from Unity members when asked if they wanted the boards nuked or not.
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The game will no longer crash if 2 users enter a lobby at the exact same time.