Cognitive Dissonance: Subjectivity
The debate to ban Kokonoe rages online and her game is still two months away from its North American release. BlazBlue: ChronoPhantasma launches in the United States on March 25, but by then it's likely that the DLC character who is causing such a fuss will be deemed unplayable in U.S. tournaments. It has already been a long and somewhat annoying road, but make no mistake banning characters from tournament play is something that is never done lightly. Tournament organizers want to have enough evidence that they can be sure they aren't simply removing one top-tier character so another can take its place. They need to be sure that the character in question is “breaking” the game.
Sadly, this is something that can never be proven. This is because, as a decentralized body of small scenes and tournament groups, there is no objective set of rules that determines when a character has indeed overstepped the bounds of simply being high tier into broken territory; every decision people make is subjective. Even when Damien “Damdai” Dailidenas convinced the HD Remix community that Akuma needed to be banned, some people still argued against it. Looking back on that decision now, it seems that banning HDR Akuma was the right decision for the game's lifespan, but that's about as close as anyone can get to saying it was objectively the right choice.