Digital Foundry checks out graphical power of Tekken 7 & its predecessors










The go-to people for graphics analysis at Digital Foundry got the chance to show off how each version of Tekken 7 is running and made a visual retrospective of the series.
DF's Thomas Morgan explains in detail how the Xbox One, PlayStation 4, PlayStation 4 Pro and PC differ. This includes variances in resolution, post-processing effects and load times. A full text analysis, with screenshot comparisons, can be found here.
Dave Bierton talks about the evolution of the series and the hardware that powers each game. While Tekken has been a multiplatform series in recent entries, it has been one of the franchises that grew alongside Sony's PlayStation line of consoles before that shift. This growth starts all the way back at the original Tekken for the first PS system and the similar Namco System 11 arcade hardware.
Videos for the Tekken 7 graphical analysis and the series/tech evolution can be found after the jump!